
The Second Life
If you want to really see how far Internet 2.o has come, take a look at www.secondlife.com.
The wiki page for the same is at http://en.wikipedia.org/wiki/Secondlife
If you thought that the world changes more quickly than you could comprehend, try this for size - the secondlife community has 2 million registered users. Though the number of real users is expected to be closer to 100,000, that's still 100K people spending real dollars on creating a virtual identity, not to mention their time and effort. The secondlife is complete with everything that you can buy in the real world - real estate, clothes, buildings, wars, etc. Quasi-game quasi -reality, because, in order to be successful in the secondlife, you need to buy Linden currency using your own hard-earned real world money.
So, how is the real world going to keep pace with a nirvana-promising, existence, where no one cares if you are a dog. The idea for a secondlife is not new, and indeed I have discussed the same in the past with friends, I just had no idea that this had developed so quickly.
What next? Companies that provide easy ways for you to make more money on secondlife, promising a second chance at fulfillment? Fascinating!
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